Posts Tagged ‘LFO’

MIDI Generating LFOs Pt. 2

After some time of procrastination and a brief period of inspiration I finally got around to further developing the project that I started in my previous post on MIDI Generating LFOs. There are two big additions included in the second version of this patch. The first is that I borrowed some aspects of Gregory Taylor’s excellent new tutorial on the Cycling 74 website, and the second is that I added TouchOSC support to create cooler ways of controlling the new parameters. Here is a short example of what it sounds like through one of my favorite synths.

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LFOs2

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MIDI Generating LFOs Audio Example

This is an early rough draft of a composition I started working on recently. It utilizes the Max/Msp patch that I wrote about in my first post on Midi Generating LFOs. At the end of that earlier post I listed four things that I wanted to work on for the next step in this project. I haven’t done any of it. Except to sync up the LFOs in my patch to a musical composition. So far the piece has an electronic drum track, keyboard, and the Max/Msp patch – as well as a handful of other effects. Hope you like it!

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MIDI Generating LFOs

3 LFOs summed togetherA few weeks ago, I finally got around to thoroughly reading a very dense tutorial on the Max/Msp website about using LFOs as semi-Random number generators. I’m always looking for newer and hipper ways of adding an amount of randomness to computer music – so why not use MIDI generating LFOs?

The tutorial by Greg Taylor starts here, and in its three parts contains a wealth of know-how on MAX.

I agree with his statement that,

Max is really just about messages, numbers, and lists and how you move them about;

As a newcomer to Max/Msp this article answered many of my questions. It also did a good job of plugging some of the advantages of MAX 5 at the same time. Specifically, the ability to link different elements to MAX’s global transport, and the new presentation view, which although it is cool, I usually put off spending time on.

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